Chet has been on the Android team since 2010, as an engineer and then the lead for the UI Toolkit team, then as Chief Android Advocate on the Developer Relations team, and now as an engineer again on the Android Graphics team. He enjoys hacking code for graphics, UI, performance, and then talking to developers about it at conferences like this.
Chet Haase
Graphics Engineer
Android History Q&A
In this session, Chet Haase will be available to answer any questions about Android history, his book on the subject, Android graphics, or, well, anything else you want to ask.
He may not know the answer, but he's pretty good at faking it.
Talk Title
Android Graphics: Blurring the Lines
This session will introduce recent graphics APIs and capabilities on Android that enable richer applications. Blurs, RenderEffects, shaders, and more; come hear about how you can use these new APIs to enable rich graphical effects for more powerful UI experiences.