After researching Industrial Robots for several years, Joachim started as a mobile app and backend developer at Lotum in 2010. He had been experimenting with different cross platform frameworks for years and started using Flutter in 2020, when his team decided to rewrite the popular word game 4 Pics 1 Word in Flutter. Since then, he is absolutely in love with Flutter and Dart and has used it for every new component that was written for the 4 Pics ecosystem. Almost weekly he dives into a wide variety of tech topics as the co-host of the German tech podcast programmier.bar.
Mastering Flutter Web
11:10 > 40 min
With the release of Flutter 2, the official support for the web platform seemed to provide an excellent opportunity: being able to use the existing code base of a mobile app and just run on an additional platform that is even more accessible to users around the world.
Using the popular word game 4 Pics 1 Word as an example, this talk will outline the basic considerations we had to take into account when developing the new web version of our app for Facebook Instant Games with Flutter. What were the challenges that we faced when trying to achieve near-native performance with each web renderer? What tricks did we use to finally manage to release our app? And what future improvements could make the web engine really fly?