This talk begins with giving a brief discussion explaining the benefit of cross-platform project on multiple screens (i.e desktop), then it dives into building a desktop application using Flutter on macOS, Linux and Windows, demoing the process of handling navigations, state management and API calls on a very different environment. Then it goes on to talk about desktop application distributions on these three platforms, giving you an overview of an end to end solution to craft your own very first desktop application.

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